A thief has only one home.

The Eternal Home of Thieves: Mana Tomb.

In the 1970s, Mana Tomb was home to thieves who opened treasure chests and dug for minerals.

In the 1980s, Mana Mausoleum was the home of thieves. It was divided into three waves of bosses and mobs to pull them all. Instead of being timid and only opening treasure chests to mine, it was changed to open looting with a fan of knives.

Without the mana mausoleum, there would be no thieves to go to t5t6 to lay down their winnings, and there would be no money to buy the egg knife.

No one knows Mana Tomb better than Thief. He can run several laps in the dungeon with his eyes closed. He skillfully understands the composition of each wave of mobs in the dungeon and knows the skills and hatred linkage distance of the mobs.

"It's back again."

Standing outside the dungeon of Mana Tomb, Wen Xin was full of emotions: "I never expected that Mana Tomb, which has been played in the classic server for two years, would have to come back in the holographic World of Warcraft."

There is an Auchindoun in the Dragonblight south of Terokkar Forest. Auchindoun consists of four 5-player dungeons: Mana Tomb, Auchenai Crypt, Sethekk Hall, and Shadow Maze.

Wen Xin didn't go to the Mana Mausoleum to brush up his stats, he just passed by while doing tasks nearby, and remembered the passing of the national server.

"The national service is dead. If something happens, the paper will be burned."

Wen Xin doesn't think the national server can be saved. Various uncle parties pop up from time to time just to gain popularity. It is impossible to eliminate the arrogance and prejudice of glass slag, and it is impossible to let domestic manufacturers represent them at low prices.

Agent games do not look at the copyright, but only look at the investment in server and personnel establishment. It will be difficult to make back the investment within a few years, let alone make money.

Just in case Glass Slag comes back to Pride and Prejudice, all investment will be in vain.

Big companies look down on it, and it would be better to make a mobile game to cut leeks to make that little money. If a small factory has no money, a small factory that has money will definitely choose to play a skin-changing game to cut leeks, and it is guaranteed to make a profit without losing money, so why not do it.

“Private server advertisements are all on the short video platform.”

Wen Xin recently went offline to watch short videos and often saw advertisements for the private server of World of Warcraft. The domestic World of Warcraft has no operating entity, which means there is no plaintiff, so the private server has nothing to worry about.

Everyone plays Asian servers, European servers, private servers, turtle servers...

Wen Xin enjoys playing the holographic World of Warcraft.

Clear the quests near Auchindoun and return to the ruined camp in Blood Valley to hand in the quests.

"The battle for the Soul Tower in the Bone Wilderness of Terokkar Forest has begun. Occupying the Soul Tower can get honor points and corresponding buffs. There are six Soul Towers in total. The more you occupy, the higher the benefits you will get."

All players in Terokkar Forest receive system broadcasts.

There is a road leading to Terokkar Forest from Hellfire Peninsula. There are many players coming here from Hellfire Peninsula. Everyone heard the announcement and started to gather towards Dragonblight.

To the east of Dragonblight are Alleria Fortress and Crackstone Castle, which are towns of the Alliance and Horde. A large number of Alliance and Horde players enter Dragonblight from these two towns.

"Yeah, Dragonblight is going to be in chaos."

Wen Xin had no interest in tower-capturing, so he used the nostalgic server to capture towers every day to gain honor points, which made him even more punctual than going to work.

After all, the classic server is a one-sided server, and you can get honor points for free by standing under the tower.

There is only one server in Holographic World of Warcraft. To capture the tower, you need to fight. Fighting now is a waste of time. If you have this time, it is better to upgrade a few more monsters.

"Brother, are we going to fight?" Spicy glutinous rice balls were ready to make a move.

The boat set sail and looked at the spicy glutinous rice balls with contempt: "Just you, a rookie shaman?"

Spicy Tangyuan immediately said that it would be offline for real-person PK later.

The tasks near Auchindoun are almost cleared, and the follow-up is the elite tasks that are difficult and time-consuming. Upgrading is focused on efficiency.

"Let's go to Nagrand."

Wen Xin made a decisive decision and left Terokkar Forest for Nagrand.

Nagrand is one level higher than Terokkar Forest. Currently, except for players who enter by mistake, there are basically no people there. It is very suitable for Wen Xin and others to level up.

Nagrand (meaning "Land of the Wind" in Orc language) is an area of ​​Outland, located on the south side of Zangarmarsh and west of Terokkar Forest. It is the last pure land of Outland and is influenced by the Burning Legion and Illidan. The least affected area.

In the middle of Nagrand is a neutral city "Harran" that can be occupied by either camp. It is a battleground for PVP in the wild of Nagrand.

To the south is Tara, the main city of the Kureni Breakers, now an Alliance-controlled town.

The main town of the Mag'har orcs, "Garadar", is located on the shores of Tiange Lake and is now a town controlled by the tribe.

It was once home to the fierce Warsong Clan, who rode war wolves into battle and whose language was full of conflict, axe, and the fury of battle, and shared this land with the Burning Blade Clan.

The Burning Legion occupied the western part of Nagrand and established two demonforge camps. The Laughingskull clan occupied the Laughing Skull Ruins in the north, and the Burning Blade clan occupied the Burning Blade Ruins in the east. The Shadow Council built Kil'Thoro Fortress on the road leading to Terokkar Forest. The remaining ogres occupy Warmaul Mountain to the northwest, on the edge of Highmaul, the former ogre imperial city. The draenei's former ship, Guinidal, crashed here and is now known as O'Shugu. The Void Spirits of the Alien Consortium established an Eres dock near Washugu.

There is also the first arena in the game, the "Trial Arena", in Harlan. Players can sign up to compete through the Trial Arena and participate in the new PVP arena gameplay of the 1970s.

The Arena of Holographic World of Warcraft has an additional 1v1 duel mode than the PC game. Players who think they are the duel king can prove themselves in the arena and win the duel crown in each season.

Players who don't like dueling can also form 2v2 and 5v5 teams. The more wins, the higher the points. The higher the points, the faster the level of the arena will be improved at the end of the season, and can be exchanged for more advanced arena PVP equipment.

Entering Nagrand, the whole world changes drastically.

The painting style of Terokkar Forest tends to be dark, and the smell of death can be seen everywhere.

The painting style of Nagrand is full of vitality with birds singing and flowers fragrant.

What impressed Wen Xin most about Nagrand was not Harlan's daily pvp tasks or the trial arena, but the new hunting series of tasks.

The Nesingwari hunting team of Stranglethorn Vale followed the expedition to the Outland, took root in Nagrand, and hunted the rich beast resources here.

The series of missions of hunting cattle, hunting sheep, and hunting rocs almost runs through the entire Nagrand map, once again allowing players to experience the lush years of hunting dragons, tigers, and cheetahs all over the map in Stranglethorn Valley.

Entering Nagrand, Wen Xin took everyone to the Fire Knife Ruins and completed the ogre mission here first to avoid a wave of monster grabbing here in a day or two.

"It's almost level 66. Try to reach level 66 and a half today."

There is no dungeon group in Nagrand, so you can only rely on missions to upgrade. Now that there is no army of players entering, you can take advantage of the leveling.

Wen Xin will reach level 67 in Nagrand before going to Blade's Edge Mountain. He will reach level 68 in Blade's Edge Mountain, then go to Void Storm and Shadowmoon Valley to open flight points, and then go to the dungeon to reach level 70.

Refresh Steamvaults and Shadow Labyrinth, and raise the reputation of Cenarion Expedition and Slums to Revered.

etc.

Wen Xin suddenly thought of a troublesome thing: "The level 70 Karazhan needs to do the task of opening the door."

Another door-opening mission, which is really annoying.

At level 68, you can receive the starting task of opening the door to Karazhan from Archmage Alturus at the door of Karazhan.

Go all the way to find Khadgar and receive the Key Fragments quest. When you go to the Steam Crypt and Shadow Maze to reach level 70, you can get two of the key fragments from the Karazhan Opening quest.

The third key fragment is in the Forbidden Prison, which cannot be reached without a flying mount. At this time, you can almost reach level 70 by clearing the Steam Cellar and Shadow Maze, which is just the time to go to the Forbidden Prison to get the third key fragment.

"Mmp, the forbidden magic prison also needs a key..."

Wen Xin hated the one-to-one design of the 1970s. The quest to open Karazhan requires you to go to the Forbidden Prison, and the Forbidden Prison requires a series of missions to obtain. Adding up all the tasks, the quest to open Karazhan becomes very, very complicated.

Finally, we have to go to the 5-player dungeon Black Swamp in Heart of Time.

There is also an opening quest in Black Swamp. You must first go to the old Hillsbrad Foothills instance to rescue Thrall.

The head is as big as a bucket.

Wen Xin suddenly felt that the door-opening tasks in the 1970s were really disgusting. When he was playing the trumpet in the retro server, he was disgusted by the various interlocking door-opening tasks. He never thought that he would have to experience the holographic World of Warcraft again.

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