Kill the dirty Shirge, go through the Eyestalk Passage, and come to the room of Looseb, the gatekeeper boss in the Plague Zone.

Loatheb is a huge swamp beast. The model looks ordinary, but its health volume is so high that everyone is stunned.

"Damn it, this boss has grown up by eating blood, why is his blood volume so high!"

"The blood volume of 5.2396 million, a boss's blood volume is equal to three and a half Dirty Hilge's blood volumes. I will accept it."

"My mother-in-law, is this the dungeon boss with the highest HP we have encountered?"

With a health volume of 5.2396 million, Loatheb is definitely the boss with the highest health volume that players have encountered in the dungeon so far.

Maxner, who is also the guardian boss, only has 1.499 million health, and Loatheb's 5.2396 million is really scary.

In the whole group of 40 people, only Wen Xin was not surprised and acted very calmly.

Wen Xin looked at everyone's dumbfounded and shocked expressions, and couldn't help but think that when he first saw Looseb, he was also shocked by its blood volume.

Wen Xin couldn't help but laugh: "Calm down, calm down, it's just 5.23 million HP. With our output... we definitely can't beat him normally. We can beat him forever."

With the player's current equipment, even if he graduates, without the support of other enhanced combat mechanisms, he will definitely not be able to kill Looseb in a normal fight.

Magtheridon, the first large-scale group boss in the 1970s, only had 4.81 million health points.

Since a level 60 team boss has 5.23 million HP, it means that it must have a special killing mechanism, or a player enhancement mechanism, or a special mechanism to weaken it.

It is impossible for the system to create a boss that the player cannot kill.

Thinking of this, everyone's surprised expressions returned and they felt relaxed.

Wen Xin pointed to the four green wells in the room: "Everyone has seen that there are four sealed wells in the room. This will be the key to killing Looseb."

Everyone knew that Wen Xin wanted to arrange tactics, so everyone listened carefully, for fear that if they missed something, the team's contribution points would be deducted.

Wen Xin began to arrange the battle of Looseb, starting with the most important spores: "The key to this boss's battle is to eat buns."

Spicy glutinous rice balls couldn't bear the loneliness: "I don't like eating steamed buns, can I eat glutinous rice balls?"

Wuer: "I'm not pursuing it. The big, round, soft and spongy meat buns are the most delicious, but they are more expensive. I can eat two in one meal."

Hou Yi shot at the moon: "Is the big meat bun serious?"

"The spores must be serious spores."

Wen Xin took the words back to prevent them from bringing harm to the rest of the group: "This spore is not that spore, it is the kind of spore creature we encountered in the wild. 20 seconds after the boss enters the battle, it will randomly pick out the 4 spores in the room. One of the summoned spores at the green wellhead has a blood volume of about 700. After destroying the spores, it will add a buff called fungus spread to up to 5 people around it. The effect is to increase physical critical hits by 50% and spell critical hits by 60%. , all damage will not generate hatred towards the BOSS and lasts for 90 seconds."

This is definitely one of the strongest buffs that players have encountered. The last such awesome buff came from the invincible buff that Grandma Tyrande gave everyone in Evernight Harbor.

One man, one city said: "If you get the buff, it means a critical hit. You don't have to worry about hatred."

Xu Sheng said: "This spore is okay. It's really delicious. You don't have to worry about hatred. It can also have unlimited critical hits. Our warlock's output will definitely be able to break through the sky."

The game has progressed so far. With the improvement of equipment, the output of warlocks is already higher than that of mages. However, due to the problem of hatred, they cannot output at full power. Due to the need to control hatred, they cannot hit the upper limit of output. This is the overall performance in terms of output data. Not as good as a mage.

If there were no hatred concerns and the warlock could output without thinking, he would still have unlimited critical hits and the damage could reach the sky.

It's not just warlocks who can break through the sky damage, but also melee combatants.

The melee attack is fast, and the normal attack and skill attack have unlimited critical hits, which can produce terrifying output.

Wen Xin said: "Don't look at the boss's health of 5.23 million. With the bonus of the fungus spread buff, as long as the buff for the whole group continues, the boss can definitely be killed."

Ling Jing said: "We heal by eating spores and increase blood for unlimited critical hits, which can ensure that the tank does not collapse."

Damo Guyan said: "As long as I don't eat the spores, this boss won't have any hatred."

Wen Xin did not immediately arrange to eat the spores, but changed the topic: "Since there is such a powerful buff as fungus spread, there will definitely be restrictions. This is not only the boss's high blood volume, but also its disgusting combat mechanism."

Wen Xin had used Healing Milk to defeat Looseb before, and was particularly impressed by this boss.

Unlike Loatheb in the 1980s, there is no restriction on incubating the mind, and treatment can be done easily and comfortably to gain blood at will.

In the 1960s, Loatheb had the incubating psychic skill that was the most unfriendly to healers, turning healers into salty fish.

"Loatheb will incubate the soul and cast it on the entire group after the battle begins. The cooldown CD of all healing spells and detoxification spells will be changed to 1 minute. The healing profession can only use treatment-related spells once per minute."

Compared with the spread of fungus caused by eating spores, how to deal with the hatching mind and blood increase is the key to killing Loatheb.

Incubating the mind can only add a mouthful of blood in 1 minute of treatment. If it is not distributed properly, no matter how high the output is, it will be in vain and the team will definitely be wiped out.

"What?"

The whole group of healers were dumbfounded: "Can you still play like this?"

Damo Guyan said: "It seems that I may fall."

Ling Jing said helplessly: "I can only take one swipe per minute. What can I do? I am also helpless."

One word is settled and a very constructive question is asked: "Does the boss have AOE skills that can cause damage to people other than tanks?"

This issue is very critical. If only the tank is damaged, it will not have much impact.

If the whole group takes damage, it will be a big problem and people will die.

Wen Xin brought bad news to the healers: "The boss has a toxic aura, causing 196 points of natural damage to all surrounding melee targets every 6 seconds."

After a word, he breathed a sigh of relief and said: "196 damage in 6 seconds, not much."

Wen Xin continued: "bpss will also inevitably have bad luck. It will cast a debuff that lasts for 10 seconds on all players within 100 yards. After the 10-second timer expires, it will cause 2250 points of shadow damage. It will be cast 2 minutes after the battle starts, and then every 30 seconds. . If the combat time exceeds 5 minutes, the release speed will be increased to once every 15 seconds, which can be understood as a 5-minute rage, and the boss must be killed within 5 minutes."

This time everyone was stunned.

Everyone suddenly felt that Loatheb was very difficult, and the previous bosses were noobs compared to it.

Starting from the gatekeeper boss in the Plague Zone, Naxxramas began to increase the strength of everyone. The subsequent bosses will be more difficult than the last, especially the difficulty of the last two gatekeeper bosses is higher than that of Loatheb.

The last two bosses, the ice dragon Sapphiron and the archlich Kel'Thuzad, will push the difficulty of Naxxramas to a new height, bringing a perfect end to everyone's dungeon journey in the 1960s.

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